A downloadable game

Download NowName your own price

The year is 1881. A friend has written to you from the village of Winterslow regarding the disappearance of children and a series of disturbing events emanating from the home of Lydia Shears, who many hold to be a practitioner of witchcraft. You have been summoned to investigate the case of the missing children and to resolve whatever situation you may discover. You arrive at the gates to the Shears estate on All Hallows' Eve. Pray you return before midnight...

All Hallows' Eve 1881 is a classic 80's-style text adventure for the 48k ZX Spectrum. You must navigate the Shears estate and use the various clues and items you find to solve the mystery of the missing children.

This is my first release for the ZX Spectrum. The game is designed to be accessible even for players new to the text adventure genre. All feedback is welcome!

StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMancave Software
GenreInteractive Fiction
Tags48k, Halloween, Horror, Retro, Spooky, text-adventure, Text based, ZX Spectrum

Download

Download NowName your own price

Click download now to get access to the following files:

All Hallows' Eve 1881 (TAP format) 45 kB

Comments

Log in with itch.io to leave a comment.

Excellent game. (Limited inventory and time limit was a bit of hell. :-) )

(+1)(-1)

Got my tape today in the mail. It's gorgeous!

(2 edits) (+1)

Just finished the tape version.  That was short but sweet ) .  

The only time I got properly stuck was the correct verbs to use with the fire and mirror.   adding 'douse' as well as 'pour water' may have helped.  For the mirror, "use" could be nice to add.. or "reflect <person>".. etc.  


Thanks for making this and providing it as a tape via Cronosoft :-)

Thank you! For my next game, I've been working on making the parser more flexible.

(+1)

This looks interesting. Did you use one of the existing tools for text adventures or you made your own system?

(+1)

Hi, thanks for the comment. I coded this from scratch in C and it is my first attempt to create a text adventure. Recently I've been working on enhancing the code (parser, font size and colours etc) for my next game.

Thanks for your answer.

(1 edit) (+1)

Full solution for All Hallows' Eve 1881

SPOILER ALERT!

ONLY READ IF YOU COMPLETELY STUCK!

SPOILER ALERT!

SCROLL DOWN FOR THE SOLUTION




x bushes ,get stone ,x tree ,throw stone ,get key ,unlock gate ,n ,e ,n ,x toolbox ,get secateurs ,s ,w ,x steps ,cut wire ,drop secateurs ,n ,n ,e ,x table ,get steak ,n ,x table ,get knife ,get candle ,s ,w ,drop candle ,drop knife ,n ,w ,x shelf ,get poison ,poison steak ,n ,get spade ,s ,e ,s ,s ,s ,w ,n ,drop steak ,x graveyard,x tombstones ,x grave ,dig grave ,x coffin ,get axe ,drop spade ,s ,e ,n ,n ,get knife ,u,n ,w ,x cabinet ,get matches ,e ,n ,chop boards ,drop axe ,w ,cut noose ,get rope ,drop knife ,e ,n ,x shelf ,get bottle ,get mirror ,s ,s ,s ,d ,s ,s ,e ,fill bottle ,n ,w ,attach rope ,d ,x water ,get key ,u ,e ,s ,w ,n ,n ,get candle ,n ,n ,unlock chest ,get bullets ,s ,s ,s ,w ,n ,play piano ,extinguish fire ,get revolver ,load revolver ,s ,e ,s ,w ,n ,d ,light candle ,s ,e ,fire revolver ,x cage ,x body ,get necklace ,s ,e ,show mirror ,get ring ,w ,w ,fire revolver ,n ,n ,u,s ,e ,s 

Hints for All Hallows' Eve 1881

  • To get through the gates at the beginning, you need to examine the flora and fauna.
  • The study contains a book that grants a clue on how to defeat the final enemy.
  • The dog loves his steak; Perhaps you should add a little "seasoning"?
  • Something used to be very attached to the well at the back of the mansion.
  • Is the door boarded up? Here's Johnny!
  • The fire in the lounge must be extinguished.
  • Make sure you are fully loaded before entering the crypt.

Does this work on modern systems?

Yes with an emulator

Thank you

(+1)

Finally finished: good retro-styled scary text adventure, with everything like back in the days (a minimalistic parser and buzzer sounds too!).

Descriptions are simple and effective, the mansion easy to navigate and puzzles logical if a bit simple. There are a few things I have disliked (see: limited inventory, which forces backtracking — and this is a time limited game!), but all in all a solid production, hope to see more from the author.

(+1)

Thanks! Glad you enjoyed it. I coded the game from scratch, but hope to build on the 'engine' for a future release and implement things like a better parser.

I am playing this and I think I am stuck: (spoiler ahead)

I have a revolver, but where do I find the bullets? I do not think I can kill the zombies otherwise.

Hi, thanks for playing! What items have you got/used?

  • steak nife
  • candle (lit)
  • box of matches
  • crucifix
  • hand mirror
  • pocket secateurs
  • revolver

I do not recall exactly what I have used, but I poisoned the dog, accessed the crypt (but cannot kill zombies), put off the fire, played the piano.

Have you found the spade?

Nope, not found the spade.

You need to look a bit harder in the basement, then ;)